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- #include "blockstructure.h"
-
- #define SPACELIST_MAX (1000)
-
- /* Used by smartfindandmarkspace() */
-
- struct Space {
- BLCK block;
- UWORD blocks;
- };
-
-
-
- /* The fsBitmap structure is used for Bitmap blocks. Every partition has
- a bitmap, and the number of blocks the partition consists of determines
- its size. The position of the first Bitmap block is stored in the root
- block. If there are any more bitmap blocks then these are located in
- order directly after the first bitmap block. For every block on disk
- there is a single bit in a bitmap block which tells you whether it is
- in use or not. */
-
- #define BITMAP_ID MAKE_ID('B','T','M','P')
-
- struct fsBitmap {
- struct fsBlockHeader bheader;
-
- ULONG bitmap[0];
-
- /* Bits are 1 if the block is free, and 0 if full.
- Bitmap must consist of an integral number of longwords. */
- };
-